Quest designer CD Projekt spoke about the “difficulties” development of Cyberpunk 2 on Unreal Engine

The leading quest designer Cyberpunk 2077 Pavel Sasco shared some details about the next part of Cyberpunk – the mysterious project of Orion. It is located at a very early stage, and its main composition includes the director of the game Cyberpunk 2077 Gabriel Amatanjelo, the narrative director Igor Sarinski and Sarah Grammer, an expert designer of quests, who worked on the plot for Judy Alvarez in the previous game in the previous game.

All of them moved or are in the process of moving from Poland to Boston (USA), where CD Projekt opened a new office. One of the main tasks at the moment is the development of the EPIC Unreal Engine engine. According to SASCO, at this stage too large a team of developers only complicates the work, and it is better if this initial "iteration" will be engaged "Several interested parties", which can maintain a holistic vision corresponding to the character of the brand.

Do not forget that with the release of the extension of Phantom Liberty to the Cyberpunk 2077 in the CD Projekt, they refuse the Redengine proprietary engine in favor of the new technology: Unreal Engine 5. This is already a challenge in itself – and "opportunity", According to Sasco. Working with the engine developer, Epic Games, is also an honor for him. Among the employees of a huge developer from the EU there is no shortage of experienced engineers who have something to learn to learn:

Working with Epic Games is something completely new for us: on the one hand, this is a challenge, and on the other, a great honor. This is a huge studio – they have an incredible number of engineers, very experienced engineers. This is a lesson for us.

I do not consider this task as an obstacle, but rather as an opportunity – I see so many opportunities to do something amazing, so I look forward to this, but there is still so much to do in this direction.

Naturally, the results of such work will not be noticeable immediately. The company is still looking for specialists in leading positions, mastering and preparing the EU5 tools for Project Orion and other games.

This also applies to the fourth "Witcher", The development of which will also be conducted on the latest generation Epic Games technologies. However, this project will not reach the players soon – the earliest in 2025, according to the latest information. In any case, wait for the fourth "Witcher" will not have as long as the remake of the first episode of the saga "Witcher" called Project Orion and CD Projekt Red.

This also applies to the fourth "Witcher", which is also developed using the latest generation Epic Games technologies. However, this project will not get to the players soon – the earliest in 2025, according to the latest information. At least, "4" We will have to wait less than the Project Orion and the first remake "Witcher" by CD Projekt Red.